3D Sci-Fi Isometric Room

I absolutely love isometric style art so I decided I wanted to create my own isometric room and give it my own Sci-Fi twist. I modeled everything in Blender, textured it in Substance Painter and rendered out in Unreal Engine 5. The bubbles in the test tube is a Niagara effect done in Unreal Engine 5. This project helped me gain a lot of modeling and texturing skills and also understand the workflow of working between softwares.

Wireframe

Still Render

Still Render 2